BTW, I wanted to ask you... If you could describe you char's fighting styles, what would each one be? Like, what weapon they use and how they use it, and if they have any other special abilities for battle...
An example::
Character X: He uses Magic in an above average skill, and swords. His style is centered on his over the top agility. He uses his agility to strike his oponent with the most hits he can and dodge the attacks he receive, taking more care of quantity over power and dodging over defense stances. His strikes differ from sword strikes from different directions and/or magic with low to non casting time fired as projectiles or endowed on the blade, he can also take the distance and aim more powerful magic on the target. He has no elemental preference over magic, but tops on darkness, ice and lightning magic.
Pheew... Wow, what you're asking is pretty detailed stuff that changes through out different parts of the story, considering that the group operates very differently as new companions join in, not to mention when one of them acquires a new ability later on.
I was actually planning on sharing this information after I've drawn the Insignian version of their character profiles, but I guess a brief explanation as to when the party members were only Raid, Maya, Zee, and Xeon wouldn't hurt.
In a nut shell, should the situation turn dire, Raid would most likely take the first line of defense. He maintains the flow of the battle by switching from offense to defense pretty flexibly with his wide range of fighting skills and weapon mastery. He provides the opportunity for a strike, an escape, or for higher damage dealers. He excels most in his strength, stamina, and leadership.
Zee excels in speed, dexterity, accuracy, and rhythm; the best sniper (archer) in the group. His nimble movements help him make his way around chaotic battlefields with ease. He covers Raid's back at all times and doesn't skip on the chance of pilfering a few memorabilia from the enemy. When fighting bare handed, Zee moves in a stylish break dance-hip hop-kind of way. Xeon once said, "It's enjoyable to watch him move. It looks as if he's enjoying himself."
Maya usually assumes the back/center row with Xeon, finding higher ground if possible, providing cover from aerial assaults or supporting Raid and Zee by taking a different enemy than the melee members to avoid misfire (since her aim wasn't very good at first). If there is any civilian or non fighting member around, Maya will usually take the initiative to cover them and get them to safety. She doesn't have a fighting background, so she isn't capable of wielding wide array of weapons like Raid and Zee.
In the beginning of the story Xeon holds little role in fights. It's Raid and Zee's role to make sure of that the enemies don't reach the back row. The pouch Xeon carries holds much of the teams medicine, herbs, and antidotes supplies. Even though Xeon doesn't fight the enemies head on, he is been known to help out at a number of occasions.
Xeon obtains a unique role in battle later on where he is capable of performing one of the most impressive feats ever recorded in Insignia history.
Well this is all I can share for now. It takes several A4 pages to explain all the details of a single character's fighting style and there is much information I could not share yet due to spoilers. I hope that was enough insight to quench your curiosity for now. :]
Wow, cool... Looks like preview images of an opening...
ReplyDeleteBTW, I wanted to ask you... If you could describe you char's fighting styles, what would each one be? Like, what weapon they use and how they use it, and if they have any other special abilities for battle...
DeleteAn example::
Character X: He uses Magic in an above average skill, and swords. His style is centered on his over the top agility. He uses his agility to strike his oponent with the most hits he can and dodge the attacks he receive, taking more care of quantity over power and dodging over defense stances. His strikes differ from sword strikes from different directions and/or magic with low to non casting time fired as projectiles or endowed on the blade, he can also take the distance and aim more powerful magic on the target. He has no elemental preference over magic, but tops on darkness, ice and lightning magic.
Pheew... Wow, what you're asking is pretty detailed stuff that changes through out different parts of the story, considering that the group operates very differently as new companions join in, not to mention when one of them acquires a new ability later on.
DeleteI was actually planning on sharing this information after I've drawn the Insignian version of their character profiles, but I guess a brief explanation as to when the party members were only Raid, Maya, Zee, and Xeon wouldn't hurt.
In a nut shell, should the situation turn dire, Raid would most likely take the first line of defense. He maintains the flow of the battle by switching from offense to defense pretty flexibly with his wide range of fighting skills and weapon mastery. He provides the opportunity for a strike, an escape, or for higher damage dealers. He excels most in his strength, stamina, and leadership.
Zee excels in speed, dexterity, accuracy, and rhythm; the best sniper (archer) in the group. His nimble movements help him make his way around chaotic battlefields with ease. He covers Raid's back at all times and doesn't skip on the chance of pilfering a few memorabilia from the enemy. When fighting bare handed, Zee moves in a stylish break dance-hip hop-kind of way. Xeon once said, "It's enjoyable to watch him move. It looks as if he's enjoying himself."
Maya usually assumes the back/center row with Xeon, finding higher ground if possible, providing cover from aerial assaults or supporting Raid and Zee by taking a different enemy than the melee members to avoid misfire (since her aim wasn't very good at first). If there is any civilian or non fighting member around, Maya will usually take the initiative to cover them and get them to safety. She doesn't have a fighting background, so she isn't capable of wielding wide array of weapons like Raid and Zee.
In the beginning of the story Xeon holds little role in fights. It's Raid and Zee's role to make sure of that the enemies don't reach the back row. The pouch Xeon carries holds much of the teams medicine, herbs, and antidotes supplies. Even though Xeon doesn't fight the enemies head on, he is been known to help out at a number of occasions.
Xeon obtains a unique role in battle later on where he is capable of performing one of the most impressive feats ever recorded in Insignia history.
Well this is all I can share for now. It takes several A4 pages to explain all the details of a single character's fighting style and there is much information I could not share yet due to spoilers. I hope that was enough insight to quench your curiosity for now. :]